![starsector game buy starsector game buy](https://i.ytimg.com/vi/gCqUETgPWpc/maxresdefault.jpg)
Halfway between an arcade shooter and a tactical strategy game, you hurl orders out to the ships under your command while figuring out the best way to dispatch the enemy fleet. It emphasises where all the work has gone so far the combat and the instanced battles. "As an example, being able to explicitly adjust the speed of your fleet to get through an asteroid field safely, or turning off all non-critical systems to reduce your profile on enemy sensors - things that would let the campaign go from a way to get from one battle to another to being a game in its own right." "First of all I'd like to expand a range of interactions with the campaign to something more involved than just clicking on an entity to interact with it," says Mosolov. All of which are on the Starsector roadmap. Even still, beyond chasing down enemy fleets and expanding your own, you're left to speculate on how things could go, from expansive trading routes to intricate faction dealings.
#Starsector game buy mod#
Starsector's Mod forum is already six pages deep, and full of ambitious projects.Įssentially, you want to become a bigger fish in this small pond, so the pirates run from you. Starting a new game drops you unceremoniously in the middle of hostile space with nothing but a frigate to your name, forcing you to flee from blood-thirsty pirates and attempt to scrape yourself a few extra ships and some bigger guns.
![starsector game buy starsector game buy](https://i.ytimg.com/vi/qo6qIvo9YOw/maxresdefault.jpg)
Which is important when you've got extensive mod tools, and the longevity of your game relies on your players making the most out of them.Īt the moment things are a little on the sparse side, with the combat mechanics welded snugly into place, but the majority of the higher functions have yet to be implemented. It's in early alpha testing at the moment, but they're adopting the Minecraft model and allowing anyone to pay up and get early access. Mosolov is lead designer on Starsector, a top-down space farer where you build up your own fleet and find a place for yourself among the stars.
#Starsector game buy mods#
Numerous high quality mods are either being worked on, or are more or less finished." "That is all of the ships in one of the mod compilations. There are well over a hundred spaceships, all spread across one white plane, all of differing sizes and construction. Alex Mosolov is showing me a picture, and for a good few moments I don't really understand.